In this collab project (group of 3-4) I was responsible for designing one of the characters and the four pickups in the game. Time management wasn't the best on my end so not all of the intended work I set myself was completed, plus the pickups ended up being rushed. This is the first collab project I've done so it was tricky, as a team, to produce work of a similar art style and to communicate effectively. Hopefully we will learn from our mistakes in the upcoming briefs.