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Tales of the Elders - Temple of Yamata-no-Orochi - Dungeon design

This is development work for my personal IP, Tales of the Elders. Got the chance to work on this as part of one of my uni modules, it was super fun to come up with my own brief and story for this. The theme for this room in this particular dungeon was a piece of Japanese mythology, which I did originally intend to show through the architectural style but it soon developed into Mayan style architecture for it's more rectangular shapes and way they decorate using stone carvings. Main objective with this piece was to capture the sense of scale and storytelling in the architecture itself.

Final piece

Final piece

Development sketches for the dungeon room - still figuring out overall architecture and style and shape design at this point

Development sketches for the dungeon room - still figuring out overall architecture and style and shape design at this point

Fig strangler tree design for the base of the central platform seen in the room

Fig strangler tree design for the base of the central platform seen in the room

Iterations for the floor pattern on the central platform, ended up going for something simpler in the final piece to avoid a design with a lot of visual noise

Iterations for the floor pattern on the central platform, ended up going for something simpler in the final piece to avoid a design with a lot of visual noise

Wine bowl iterations, eight of these are seen on the central platform

Wine bowl iterations, eight of these are seen on the central platform

3d compositions experimenting with camera angle, focal length and light shapes (although the light didn't really affect the final piece due to the lava direction I went in).

3d compositions experimenting with camera angle, focal length and light shapes (although the light didn't really affect the final piece due to the lava direction I went in).

Chosen composition - this is what I drew and painted over for the final piece

Chosen composition - this is what I drew and painted over for the final piece

Art style practice

Art style practice

These are very early sketches I did just to get my initial ideas down

These are very early sketches I did just to get my initial ideas down

Sketched these plan views to figure out the rough layout of the dungeon room - the final layout is a mix of design 1 and 2

Sketched these plan views to figure out the rough layout of the dungeon room - the final layout is a mix of design 1 and 2